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Android Myth(Pre-Alpha)

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Devlog

  • Build 5
    October 19, 2020 by DeconstructedMind
    This ones a big one I think I might actually miss few things. Level Changes: - totally redid almost all the level art - added two new ones one of which sets the scene for a boss fight for the end of... Continue reading
  • Build 4(cel shading added)
    July 27, 2020 by DeconstructedMind
    Added a cell shading effect to the game using sobel filters and some toon shading you can see the sources used for this int he tank you section of the game summary. Also replaced projectiles with 3d... Continue reading
  • Build 3
    June 02, 2020 by DeconstructedMind
    Added minimap to upper right corner of camera Added camera setting sliders to control fov, camera follow distance , height and focal point distance Updated dead zones on input for controllers Updated... Continue reading
  • Build 2
    May 23, 2020 by DeconstructedMind
    Added utility Actions to the game(Quick Dashing, Making a shield ect) Added a tutorial for these Actions Changed the targeting system so that the player only targets enemies they have direct line of s... Continue reading
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